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By: Null of Undefined
Jul 8th 2020
Tags: steam, pc, indie, tower defense, scifi

Table of Contents


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Cyber Agent

Skip Straight to the Horny Parts


Synopsis

A Unity Tutorial With Surprisingly Good Art

Cyber Agent is a tower defense game developed and published by BabuseaGames. It was released on Steam in 2020.

cyber agent title card

I'm gonna be honest, the story with this one is a little hard to follow. You're the captain of some sort of fighting team consisting of you and two space ladies. You control a gun turret to defeat waves of enemies. Doing so unlocks lewd scenes! While the gameplay feels like it was made from a youtube Unity tutorial, the art is actually much higher quality

visual novel style dialogue

When I saw this game listed as Tower Defense I got pretty excited. Tower Defense games were one of my all time favorite custom maps for Starcraft back in the day, so I was expecting something like that, or like Arknights. What I got instead is a game where you control a tower in the center of the screen and attack oncoming waves. There are only 8 levels with 1 boss. Everything about the gameplay feels like a "My First Unity Game" and the best thing I can say about it is that you can blow through it in about 15 minutes.

bad dialogue talking about the controls

The dialogue is delivered in a VN style, but is missing a lot of the quality of life features that VNs have gathered over the years. For example, the text appears on the screen very slowly, but clicking will cause it to skip, instead of causing it to all appear. For a fast reader this is pretty painful. The dialogue itself is crudely translated, which is understandable for low budget single developer games, so I can't really mark it as a negative. But I would like to put out there that if you are a game developer, and you are making a videogame, Tweet me @nullofundefined and I'd be happy to do a grammar pass on your game free of charge.

game menu

The menu for Cyber Agent is pretty confusing. When I played it initially I wasn't sure which levels I had played before, which was exacerbated by the fact that all the levels look identical. What I was able to see is that all of the pictures of girls that don't have DLC in the portrait are game levels, and the other are the lewd interactions that you unlock by downloading the free DLC.

boobs

The rest of the game is viewing scenes that you unlock after beating games. They're generally a series of still images, and then some rudimentary animation when the sex happens. This is the only part of the game that's really worth playing, and it's not because of the gameplay.


Horny Parts

  • Combat Cutscenes

    When you use a special ability in game, you see a brief animation of a girl flashing on screen, and her boobs bouncing. Since this part of the game is playable without the lewd DLC, they're always fully clothed.

a lady yelling

  • Dancing

    One of the things you unlock with the lewd DLC is a dance mode. You pick one of the 2 girls, pick how much clothes their wearing and watch them dance. You can move around an environment but there's not really anything to do.

clothed dancing

less clothed dancing

naked dancing


Horniest Part

  • Sex Scenes

    This is really the only reason to play the game. But that's kind of okay? because the other gameplay is incredibly minimal, there's almost no barier to get these scenes. It's generally just some dialogue over some

sexy dress

fat pussy

ripped?

I don't know

crab


Rating

Neutral

The actual gameplay of this game is just bad. It may sound harsh but it's true. There really isn't much point for it being there other than to pad out time between the sex scenes, but the total gameplay is only 15 minutes so it's really not necessary. The only reason this game is getting a Neutral instead of a Negative is because of the art. I was honestly very surprised at the quality. It's so much better than the gameplay that I was briefly worried that it was stolen from elsewhere. I was happy to find that that wasn't the case, and that it's original art. My best guess is that the creator was a talented artist just getting into game design, and I can't really fault somebody for that. Especially with a $1.99 price point.

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